Subject: Murphy's Laws Of Combat

1.If the enemy is in range, so are you.

2.Incoming fire has the right of way.

3.Don't look conspicuous, it draws fire.

4.There is always a way.

5.The easy way is always mined.

6.Try to look unimportant, they may be out of ammo.

7.Professionals are predictable, it's the amateurs that are dangerous.

8.The enemy invariably attacks on two occasions:
A. When you're ready for them.
B. When you're not ready for them.

9.Teamwork is essential, it gives them someone else to shoot at.

10.If you can't remember, then the claymore is pointed at you.

11.The enemy diversion you have been ignoring will be the main attack.

12.A "sucking chest wound" is nature's way of telling you to slow down.

13.If your attack is going well, you have walked into an ambush.

14.Never draw fire, it irritates everyone around you.

15.Anything you do can get you shot, including nothing.

16.Make it tough enough for the enemy to get in and you will not be able to get out.

17.Never share a foxhole with anyone braver than yourself.

18.If you're short of everything but the enemy, you are in the combat zone.

19.When you have secured an area, don't forget to tell the enemy.

20.Never forget that your weapon is made by the lowest bidder.

21. the blast radius of a grenade is always greater than the distance you can jump.

22. the blast radius of a grenade is greater than the distance the average grunt can throw it

23. when in doubt , shoot it.

24. if you are still in doubt , empty the magazine

25. if at first you don't succeed , call in the artillery

26. and if that doesn't work call for an airstrike

27. your mortar barrage will put exactly one round on the intended target

28 . this one will be the dud

29. because of this your mortar team will always have the correct number of safety pins to prove they armed all the rounds

30. to ensure this , the team always carries extra pins

31. tracer works both ways

32 if orders can be misunderstood , they have been

33.the quartermaster has only has two sizes , too big and too small